Yep, it's Saturday afternoon, and I'm bored again.
Some more wallpaper for anyone who wants it. I needed to figure out a specific spline modelling technique, and this was as good a design as any to copy.
I'm not entirely certain, but I think Aldrine drew it himself (or someone drew it of him). It's inlaid on the neck of his signature Kanile'a, and appears a couple of times in Google image searches on his name.
I just thought it was a cool doodle, and as I said, I needed something similar to practice spline modelling, so it might as well have been this as anything.
Unless Aldrine has registered it as a trademark, and slaps me with a big hairy lawyer.
Cinema 4D R14 Kurt. It's the 3D package I'm most comfortable and familiar with. For rendering, I use whichever engine is most appropriate to the subject. This was using the new Physical Renderer with the addition of Global Illumination, but I'll quite often use vray if I need an accurate metal render or architectural image. I also use Keyshot Pro and Bunkspeed for rendering, if I want something quick & dirty.